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Friday, November 4, 2011

Section 8: Prejudice | Latest Games


Section 8: Prejudice is a first-person shooter (FPS) game developed by TimeGate Studios. The game is a direct result of the 2008 and 2009 game Section 8 and was demonstrated at the Penny Arcade Expo East just recently. Unlike its predecessor, the prejudice is a digital download-only title that has more content than the previous game. Section 8: Prejudice was released for Xbox Live Arcade. This game was released on PC May 4,2011 and in Playstation 3 July 26,2011.


Section 8: Prejudice has two multiplayer modes, these are the Conquest and the Swarm. Conquest is a multiplayer mode where two teams compete to capture control points, complete RDR, and destroy the enemy players. The team that reaches the score limit first or has the highest score at the end of regulation time wins the match. Players can compete in Conquest mode with up to 32 players. Swarm is a cooperative multiplayer mode where four players to defend a single point of control against waves of enemy attacks and try to avoid the spam control point to be captured for 15 minutes. Each cluster of five minutes, players are rewarded with an air strike eliminates the enemy robots in the battlefield.Gate Studios hours suggested that several game modes will be released in the future. On May 11, 2011, a new multiplayer game, Assault, available for free download.


Like its predecessor, the characters on Section 8: Prejudice has powered armor worn on them. A player can use the "Overdrive" superhuman speed to move horizontally, or to enable the package to reach new heights Jet. Instead of a fixed spawn points, the player chooses to "drop in" and their nature is then launched into battle from the drop-orbital vessels that are 15 000 meters above the surface. When burning, the player's character can be attacked by enemy players, and anti-aircraft turrets, but by dropping the player can instantly kill another player with landing directly to them.


You can purchase the following defense: the Mini-gun turrets, rocket turrets, the Anti-Air turrets, deposits Supply and an array of sensors, to protect the friendly-controlled targets. Players can also buy a tank, the wheel, and the mechs. Players will be able to purchase using the "forcible transfer of points" are awarded to the player who is doing various stunts through the game.

Players can also choose their primary and secondary weapons such as assault rifles, pistols, machine guns, rifles, cannons, pulse and sniper rifles and grenades, explosives, knives, mortars and engineering tools. The reader is also able to create your own player class through a variety of stackable modules that determine the player's speed, stealth, or jetpack to the regeneration of limited use.
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