The game's concept will remain hidden until closer to deployment. I will reveal that it's a very simple concept, and I hope that it does well for the amount of time it's expected to develop.
Now the business of the game:
- Engine: I will be using libGDX to help with drawing and input.
- Language: Java. You can develop Android applications in C++; however, Java is much easier in my opinion.
- Program basic button GUI, drawn with libGDX.
- Create screen interfaces, so I can easily switch the game mode/screen(mainmenu, etc)
- Create the Main Menu
- Create the Help screen
- Create the basic 2-P mode, with fully functional dummy graphics
- Create AI for the 1-P mode
- Create the 1-P mode, where the player goes against a computer.
- Polish both modes and insert finished graphics
- Deploy
I'll update with progress as soon as enough is made!
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